Judith Verdonck

Gameplay programmer - Game designer

Profile picture, taken by Lynn De Sadeleir.

Hi!

I am a junior gameplay programmer and game designer, freshly graduated as game developer from Howest, Digital Arts and Entertainment.

I enjoy the creative process behind a game and love translating the game mechanic ideas into actual code. In order to accomplish that translation, I gladly jump into research and learning new things.
Indie Games like Ori and the Blind Forest, Hades and Hellblade inspire me to make high-quality games, even with a small team and limited resources.

Concept art for Curse of the Pyramid

Work in progress - projects

I am always busy with something! Look here to see what projects I am currently working on.

2GaM Intro Image

Internship: 2 Games a Month

Curse of the Pyramid Grads in Games shortlist image

Curse of the Pyramid: shortlisted!

Curse of the pyramid was shortlisted on Grads in Games Awards, category student games (group)! We were super honoured to be chosen with 6 other games to compete for one last round.

Gradwork Screenshot

Forest fire simulator

Curse of the Pyramid Screenshot

Curse of the pyramid

A Piece Of Planet Screenshot

A Piece of Planet

What's your life worth Screenshot

What's your life worth?

Ink bottle on desk image

Storywriting

Combat Arena Screenshot

Combat Arena

Low poly Tarifa cityscene

3D - workflows